One of multiple HD reimagining for the Super Nintendo title, "Earthbound." This piece focusing on a foggy wasteland environment.
An HD tribute piece for the cover of a Super Nintendo title, "Earthbound."
An HD tribute piece for the cover of a Playstation 1 title, "Intelligent Qube."
A 2nd take on the character, "Bill Cipher" from Disney's "Gravity Falls."
A 3D rendition of the Illuminati like character, "Bill Cipher" from Disney's "Gravity Falls."
A commission project for a soon to come musical album from the brilliant mind of Phil Taylor This Impossible Cog was made from 2 sketch examples using only Maya and Photoshop. The object is a full 3D model and draws inspiration from H. G. Wells's book,The Time Machine
This piece was done in 9 days for The Zelda Wind Waker HD Fan Art Contest, and Won in the TOP 50. Only Maya and Photoshop were used. This scene was a re-imagining of the Forsaken Fortress from the 2003 Title, "Zelda Wind Waker"
12 Chinese Zodiac Talismans inspired by the 2000 tv show, "Jackie Chan Adventures". These sandstone talismans are 3D printed and made with plenty of detail. This product is for sale and can be bought on Shapeways.com, which can be accessed by the link below or icon to the left.
3 Spiritual Stones inspired by the 1998 game, "Zelda Ocarina of Time". These plastic stones are 3D printed and made with plenty of detail. This product is for sale and can be bought on Shapeways.com, which can be accessed by the link below or icon to the left.
6 Elemental Medallions inspired by the 1998 game, "Zelda Ocarina of Time". These plastic medallions are 3D printed and made with plenty of detail. This product is for sale and can be bought on Shapeways.com, which can be accessed by the link below or icon to the left.
A temple scene, using only 5 separate pieces of geometry. This scene runs in real time on Unreal Engine 3.
Using Area and spot lights, I was assigned to simulate a Film Noir look to the room, being sure to keep things subtle.
A 3D rendition of the bonus stages from the 1994 game, Sonic 3. Using character models from Sega, I was inspired to create this outer space environment, and re-imagined it in my own way, just for fun.
Done for The Will and Wade Show at Illinois Wesleyan University. I went to the actual location, took pictures of the room, and made it into a 3D scene.
Business Card for my personal website. The card has silver foil for the lettering, and the back has a glossy finish on the Program Icons.
A traditional piece of my own character. The 2 on the left have soft lines, the 2 on the right have harsh lines. I tried to fit the colors with the moods. Background is digitally done in photoshop.
Concept Graffiti Art for a contest held by Sega. Roadkill is a character's pet rat, who happens to be a comic artist. I thought I would draw him holding a pencil
A traced piece of black and white art, then colored, cut out, and placed on a board to show 3D depth. Photohop blur used to show depth in digital form. Traditional tools used.
A revision of Piet Mondrian's famous piece. Someday I plan to make this a 3D piece.
Taking 2 different M C Escher paintings, and merging them together with ink.
A Concept Assignment to make a character for a targeted audience.
Concept art for my character Grease Monkey. This was made into a physical clay model.
The Model for the Grease Monkey. Painted grey and then with acrylics.
A 2D Concept Art Challenge, done in 2 hours. 2 Cyborg Wolves fall in love
Graffiti Art Challenge for Jet Set Radio HD. All done at small resolutions.